Many current supply effects are hardcoded, but new ones can be added with general ease.Only a small handful of effects are hardcoded and inaccessible by modders. Most buffs and effects are available to tinker with.It is very possible to create completely new classes with their own artwork, animations, and skills. More specific info on areas of the game can be found in their respective guide section. This was the mod that started it all, and while I may be retiring it today, it will never be forgotten.This is a list of general parts/mechanics that can be modded. I would like to thank all of the users and supporters of Lighter Dungeon over the past two years. I encourage you to check out the mods offered by me as part of the “Maester Silvio Mod Collection”, for they contain much-loved additions like the UI changes, level restrictions removal, or adjusted inventory stack limits. And with the release of Radiant mode, Lighter Dungeon has become largely obsolete. With the advent of my mod collection, most of Lighter Dungeon’s features have been pushed into standalone mods. As my focus turned heavily towards Pitch Black Dungeon, Lighter Dungeon remained a light gameplay rebalance, but one many people still relied upon using. Much thought has been given to this decision over the prior months, but I believe it to be the right thing to do after the public release of Radiant mode.Īs many of you know, Lighter Dungeon was the first Darkest Dungeon mod ever created, and I have been maintaining the mod for a little over two years now. Lighter Dungeon has been discontinuedIt is with a heavy heart that I must write this today.
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